I am selecting the Illustration route. The kind of work i produce is primarily hand drawn or painted and i feel that this is also what i am best at: my work on the obs and coms module last year was probably my best of the year alongside my book project, both of which feature in my blog. These were both computer free projects and i think that the standard of the work i produced and the marks i received reflected how much i enjoyed working on these two projects. Coming from a fine art background i am far more comfortable working by hand than on computer and although i do have the skills i need to get my work into a digital format, i much prefer the analogue approach to design.
I am particularly interested in conceptual illustration, story boarding and artist's work on films, the skills set required for this kind of work is...
excellent illustration skills;
effective communication skills;
ability to visualise perspective and 3-dimensional space;
a keen interest in design, architecture and film;
ability to visually interpret other people's ideas;
ability to be flexible and to adapt to change when requested;
ability to work as part of a team;
knowledge of the requirements of the relevant Health and Safety legislation and procedures
A knowledge of film and how different effects are achieved
As a freelance job conceptual art is not restricting, i would also be able to work on other projects in time of low work. I realise that there is not much opportunity to get into this line of work but i feel that developing skills to attempt to achieve this will in no way restrict me in other lines of illustrative work.
Some practicing conceptual illustrators and story boarders include...
Crash McCreery
Nathan Schroeder
James Ward Byrkit
David Russell
Miles Teves
Martin Asbury
An important group concerned with British artists and film is the British Film Designers Guild.
My definition of illustration would be... Visually communicating ideas and designs, whether your own or somebody else's, through the use of analogue techniques.
A plan of action to achieve my ideal job in illustration would be firstly to work on figure drawing skills and attend life drawing classes, secondly to try and adapt my skill set to include new techniques that i will learn studying illustration. I find my work has a definite style and i tend to work with the same materials mostly, although i don't think this is a particularly bad thing it would be useful to be able to adapt my style to produce a wider range of work for a portfolio. Thirdly i would like to get a placement with a practicing illustrator, ideally one working within the areas i am particularly interested in so i can learn more first hand about the industry.
I have learned over the past week or so that a lot of designers trade on a reputation, i would imagine this is particularly important for someone working freelance. Therefore i think it would be necessary to work on a few free jobs, perhaps get involved in some student or independent films to try and get a positive reputation and also to make contacts which in the future may prove useful. I also think that to be successful i must keep in touch with other areas of design such as typography as i will undoubtedly have to work with these at some point in the future. Improving my computer skills would be useful also as i think this is probably my weakest area.